About Me¶
Brief Intro¶
- An undergraduate student at Xidian University, majoring in Computer Science and Technology, with a focus on Software and Theory, expected to graduate in 2026.
- Currently exploring technologies related to game engine development.
- Contact information is available on my homepage.
- 西安电子科技大学本科生,计算机科学与技术(软件与理论方向)专业,预计 2026 年毕业。
- 正在学习游戏引擎相关技术。
- 可在我的主页查看联系方式。
Recent Works¶
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March Engine: A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
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Dream Ticker: A replica of Dream Ticker, an optical illusion-based puzzle game from Honkai: Star Rail 2.0.
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StarRail NPR Shader: Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
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March Engine:基于 Direct3D 12、C++17 和 .NET 9 的游戏引擎,用于学习目的。
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Dream Ticker:复刻崩坏:星穹铁道 2.0 的视错觉游戏「梦境迷钟」。
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StarRail NPR Shader:基于 Unity URP 的仿星穹铁道渲染 Shader。
Other Projects¶
- Quick Play Mode: Reduce the wait time caused by Unity Domain Reloading and enter Play Mode faster.
- Resume Template: A résumé template written in Typst.
- Traintime PDA: An open-source personal data assistant for XDU students, with several features contributed by me.
- You can find more projects on my GitHub.
- Quick Play Mode:减少 Unity Domain Reloading 导致的等待时间,快速进入播放模式。
- Resume Template:使用 Typst 编写的简历模板。
- Traintime PDA:为西电学生设计的开源信息查询软件。我贡献了一些功能。
- 可以访问我的 GitHub 查看更多项目。
About This Site¶
This is my notebook and blog written in Chinese. You're welcome to leave a comment.
这是我的笔记本和博客。欢迎在评论区留言。

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